This game explores a key challenge that a game developer faces — striking a balance. The player must be tested but not defeated, guided but not escorted, and empowered but not omnipotent. In Balance, you aid a struggling game developer and are tasked to make the game fun but challenging. Playtesters are eager to succeed, but will become bored with the quest if you fail to entertain them. Challenge them with enemies and lead them to exciting new worlds. But make sure that they are victorious in their journey, or else you may never hear from them again.

All non-audio assets (c) Jonathan Matthews 2018

Audio assets courtesy of ZapSplat, Lobo Loco, and Sara Afonso.

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Very cool game! First I thought that there was only one level but for my surprise there were more :D But yeah amazing work!